Stripped
Stripped
Take everything.
You are a secret agent dropped into enemy territory with one objective — steal the documents and get out. But you arrive with almost no abilities. No jump. No dash. Just your legs and desperation.
The guards have what you need. Chase them down. Strip their agency. Leave them as helpless husks while you grow stronger.
Controls are stolen at runtime. When you take an ability from a guard, that key literally gets registered into your input system on the spot. When you take damage, a random control is ripped from you — thrown back into the world as a physical pickup you have to chase down and reclaim.
|
Jump
SPACE
|
Dash
SHIFT
|
|
Move Left
←
|
Move Right
→
|
⚠ Run out of time — captured.
⚠ Lose all controls — captured.
⚠ You are the enemy here.
Default Controls
Built solo in 72 hours for Mini Jam 212. Made with Godot 4.
| Updated | 6 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | gurdasss |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Casual, Godot |
| Content | No generative AI was used |



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