<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Stripped Devlog - itch.io</title><link>https://gurdasss.itch.io/puppet</link><item><guid>https://gurdasss.itch.io/puppet/devlog/1573537/post-jam-retrospective-a-strong-idea-that-needed-more-time</guid><title>Post-Jam Retrospective: A Strong Idea That Needed More Time</title><link>https://gurdasss.itch.io/puppet/devlog/1573537/post-jam-retrospective-a-strong-idea-that-needed-more-time</link><pubDate>Fri, 03 Jul 2026 19:22:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Mini Jam 212&#039;s theme was &quot;Control&quot; with the limitation &quot;You Are The Enemy.&quot; While brainstorming, I came across the idea of stealing input controls at runtime — not just gaining abilities narratively...</p>]]></description></item></channel></rss>